![A set of seamless mesh textures, materials for creating textures in programs such as 3ds max. Lines of a grid of various thicknesses.:: tasmeemME.com A set of seamless mesh textures, materials for creating textures in programs such as 3ds max. Lines of a grid of various thicknesses.:: tasmeemME.com](https://images.assetsdelivery.com/compings_v2/exclusivelly/exclusivelly1709/exclusivelly170900012.jpg)
A set of seamless mesh textures, materials for creating textures in programs such as 3ds max. Lines of a grid of various thicknesses.:: tasmeemME.com
![Floor Textures Tiling. for 3ds Max, Blender, after Effect, Photoshop, ZBrush, Cinema 4D, Maya Stock Photo - Image of layout, beige: 235866554 Floor Textures Tiling. for 3ds Max, Blender, after Effect, Photoshop, ZBrush, Cinema 4D, Maya Stock Photo - Image of layout, beige: 235866554](https://thumbs.dreamstime.com/z/floor-textures-tiling-ds-max-blender-effect-photoshop-zbrush-cinema-d-maya-235866554.jpg)
Floor Textures Tiling. for 3ds Max, Blender, after Effect, Photoshop, ZBrush, Cinema 4D, Maya Stock Photo - Image of layout, beige: 235866554
![White and light blue gradient vertical bold line seamless pattern background and texture 2070977 Vector Art at Vecteezy White and light blue gradient vertical bold line seamless pattern background and texture 2070977 Vector Art at Vecteezy](https://static.vecteezy.com/system/resources/previews/002/070/977/non_2x/white-and-light-blue-gradient-vertical-bold-line-seamless-pattern-background-and-texture-vector.jpg)
White and light blue gradient vertical bold line seamless pattern background and texture 2070977 Vector Art at Vecteezy
![Texture looks inverted when applied to Mesh (imported from 3DS Max) - Rendering - Epic Developer Community Forums Texture looks inverted when applied to Mesh (imported from 3DS Max) - Rendering - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/e/3/5/e3508fb379f14f7015e6c0c7143bb78418f91a57_2_262x500.jpeg)
Texture looks inverted when applied to Mesh (imported from 3DS Max) - Rendering - Epic Developer Community Forums
![transparency - White lines appearing when rendering shadows to separate layer and recombining in compositor - Blender Stack Exchange transparency - White lines appearing when rendering shadows to separate layer and recombining in compositor - Blender Stack Exchange](https://i.stack.imgur.com/ApmnV.jpg)